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Chuck Yeager's Advanced Flight Simulator
DOS - 1987
Also available on: Mac - Commodore 64 - Amstrad CPC - Apple II
Description of Chuck Yeager's Advanced Flight Simulator
This is the first version of Edward 'Ned' Lerner's Chuck Yeager's Advanced Flight Trainer, a popular non-military flight sim. The game lets you test pilot 14 different airplanes in different modes: racing, formation flying, and stunt flying to name a few. Although it is naturally graphically primitive compared to version 2.0, AFT makes the best out of a 4-color CGA pallete, producing crisp polygon-based buildings and terrain. The game has numerous helpful features that set the standard for the genre, including the 'black box recorder' used to replay your flights, multiple viewpoints, Chuck Yeager's sage advice during flight, and many more. Each plane has its own characteristics and flight dynamics that you need to handle correctly to succeed, and the game keeps a detailed record of your progress.
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Overall, AFT is definitely one of the early pioneers in the niche genre of civilian flight sims, although since Version 2.0 (also on this site) surpasses it in every way, this early version is recommended for its nostalgic/historical value only.
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- More than likely this is because you haven't updated your operating system software in a long time. There may be some apps that have new updates that are not compatible with your current operating system. The Latest Version. The latest version of the Mac OS is version 10.15, or Catalina. This version is set to release on October 4, 2019, though.
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Captures and Snapshots
Screenshots from MobyGames.com
Screenshots from MobyGames.com
Comments and reviews
sans peur2020-12-080 point
RIP Chuck. Loved that game back in the day.
Enkidomark2016-08-311 point
I ripped the wings off so many planes on this game. Despite the rudimentary graphics, it was ridiculous how much better this was than flight games on NES.
JR2015-05-172 points DOS version
I remember you could switch planes in mid flight. I would take the SR-71 up into the stratosphere then I would switch to the Sopwith Camel. Your wings would rip off and sometimes you would fly off into space. But sometimes you would just fall to earth out of control. If the plane was pitching correctly and falling ass first towards the ground, 'and if you timed it right', you could switch to the X-15 moments before smacking the ground and rocket off again. It was great to see in replay because you plane would be falling to earth would switch to the X-15 and then as the engines kicked in it would slow down, pause in a hover just above the ground, then take off like a bat out of hell! Very satisfying if you can get it just right.
submarinelol2013-02-090 point DOS version
cool
OM2013-02-031 point DOS version
..This one was wild in that you could tweak every available plane so that even a prop job could break Mach 3. And that's even if the wings ripped off. His Combat Sim was more fun - line up 15 B-29s, pretend they're Jap bombers, and send an F-4 fully loaded against the squadron. 'Remember Pearl Harbor!' was never more fun :)
Oocca2012-11-170 point DOS version
I played the Mac OS version of this game. It is extremely enticing :)
Orctooth2012-08-021 point DOS version
Was a very addictive game in it's time. Endless practice and the ability to go in space made it one of my favorites.
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DOS Version
Mac Version
- Year:1988
- Publisher:Electronic Arts, Inc.
- Developer:Lerner Research
Commodore 64 Version
- Year:1987
- Publisher:Electronic Arts Ltd.
- Developer:Lerner Research
Endless Falling Simulator Mac Os X
Amstrad CPC Version
- Year:1989
- Publisher:Electronic Arts Ltd.
- Developer:Lerner Research
Endless Falling Simulator Mac Os 13
Apple II Version
- Year:1987
- Publisher:Electronic Arts, Inc.
- Developer:Lerner Research
Endless Falling Simulator Mac Os Catalina
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